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Experiential Creative Technology Est. 2024 — Working worldwide Events · Exhibitions · Installations

We are the FREAKuency

An experiential creative technology studio building live events, exhibitions and immersive installations — where physical space, sound and code resonate on the same wavelength.

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Immersive installations Brand experiences Exhibition design Live shows Spatial sound Realtime graphics

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01 — Manifesto

Every room has a resonant frequency. We find it, and then we push it out of tune — just enough that people remember the night forever.

Freakuency sits between a production company, a design studio and an R&D lab. We are technologists who think like set designers and designers who write shaders. That overlap is where the interesting work lives.

We take a brief from the first sketch through to the last night of a run: concept, spatial design, custom software, fabrication, show control and on-site crew. One team, one accountability line, no handover gaps where the magic usually dies.

The result is work that behaves — installations that respond to a crowd, exhibitions that rearrange themselves around a visitor, shows that never play back the same way twice.

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0 Awards & mentions

03 — Capabilities

What we build

Six disciplines under one roof. Most projects use four of them at once.

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Immersive Installations

Room-scale pieces driven by sensors, sound and realtime graphics. Built to run unattended for months and still feel alive on the last day.

  • Realtime
  • Sensors
  • Projection

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Exhibition Design

Narrative-first spatial design for museums, pavilions and brand homes — wayfinding, interpretation, interactives and the hardware that survives the public.

  • Spatial
  • Narrative
  • Fabrication

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Live Events & Shows

Launches, keynotes, festival stages and ceremonies. Content design, show control, timecode, and a crew that has run the room a hundred times before.

  • Show control
  • Timecode
  • Stage

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Creative Technology

Custom software as a first-class deliverable: generative systems, computer vision, WebGL, machine learning and the bespoke tooling that drives the room.

  • WebGL
  • Vision
  • Generative

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Spatial Sound

Composition and multi-channel design in-house. Objects that move, rooms that whisper, and mixes that hold up on a 64-speaker array or a single monitor.

  • Ambisonics
  • Composition
  • Wwise

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Digital & Web

The online half of the experience: 3D campaign sites, companion apps, ticketing flows and archives that keep a temporary show alive after it closes.

  • Three.js
  • Motion
  • Apps

04 — Selected work

Recent frequencies

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Exhibition · Riyadh · 2025

05 — Process

How a signal becomes a space

01

Tune

Two weeks of listening. Audience, venue survey, technical constraints, the thing the client actually cares about but hasn't written down yet.

02

Prototype

We build the risky part first. A rough physical mock-up and a working software spike in week three — not a render that promises something nobody has tested.

03

Compose

Spatial design, content, sound and code develop together on one timeline, so the beat drop and the light cue are authored by people in the same room.

04

Build

Fabrication, integration and a full pre-build in our workshop. The show runs end-to-end before it ever ships to site.

05

Run

Install, tech rehearsals, showcalling and aftercare. Remote monitoring and a support line for the length of the run.

06 — On now & next

Where to find us

Now — 14 Sep

Resonance Hall

King Abdulaziz Center, Riyadh

Open now

02 Sep 2026

Null Signal — Second Run

Printworks, London

Tickets soon

21 Oct 2026

Freakuency Lab: Open Studio

At the studio

Free entry

05 Dec 2026

Soft Machine II

Triennale, Milan

In production

Selected clients

Who we do it for

Nike
Expo City
Louis Vuitton
Sony
Boiler Room
V&A
Red Bull
+ 40 more

07 — Voices

Nobody has said
anything. Yet.

We could write our own praise and sign it with a stock photo. Instead, here is the empty shelf — and an open invitation to fill it.

Reserved
Client №001 · still being impressed
“We did think about writing our own testimonial. Then we remembered that singing your own harmonies is how bands break up.”
The studio
Suspiciously unbiased source

Or you could be our next testimonial.

Hire us, love the room, say something quotable. We will print it here — typos, swearing and all.

Start a project

Open for 2026 commissions

Let's make
some noise

Tell us about the room, the audience and the deadline. We will tell you honestly whether we are the right studio for it.

Start a project